Monthly Archives: August 2010

Fixing it in the hardware

I wrote a graphics-intensive application for one client. He reported that when he tried to drag it from one monitor to another it seemed to lock up. Then he reported the fix: adjusting the fan for one of his multi-monitor video cards, to keep it from overheating.

When you push bits all day, it’s hard to imagine these kinds of real-world interactions.

Or when a multi-threaded, calculation-intensive program kicks the PC’s fan up a couple notches, you realize: hey, I did that.

Embedded developers joke about the HACF machine instruction: Halt and Catch Fire. You don’t expect that on your desktop machine, but don’t rule it out completely.

Dora Full Circle(s)

Dora the Explorer turns ten.

It’s a TV show, but it pretends the TV is a computer. (When Dora asks where something is, you see a mouse go across the screen and click it.)

But we watch it off of the Netflix instant queue on our computer.

So our computer acts like a TV acting like a computer.

And our computer’s monitor is a TV set.

So the TV acts as monitor, for a computer acting as a TV acting as a computer.

How many full circles is that?